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Drawn by moi on MS Paint.

1.) The Main Hall. This contains the main figures of authority in the ZTI and is the main assembly point. The main surface ladder lies here, but it doesn't go to anywhere but the island above.

2.) The Office. This is the office of The Leader. It is also his living quaters and this is where Scientists can see The Leader on issues of importance. It's decoration differentiates based upon The Leader's tastes.

3.) The Meeting Hall. This is the room in which the monthly Head of Department meetings take place. It contains nothing but a long table and ten chairs.

4.) Supplies Office. The supply office is critical for the ZTI as it ships in materials such as ores, bars, wood, chemicals and herbs for the different departments to use. It has a set of even deeper tunnels composing of mine carts that spread throughout the system.

5.) Toilets.

6.) Enlistment. This is where new members and members wishing to advance in the group come to apply for a test or form in order to join the group or get a promotion or transfer.

7.) Prisons. These house rowdy members, intruders, Saradominists, traitors, cons and cheats that the ZTI have had to deal with. It is guarded day and night by several guards/drones.

8.) Secret Cavern. This cavern is only known to the Leader and his close ranks, as it contains a controversial new development.

9.) Imagination Dept. The Imagination Department are a small group of wise people who draw up ideas for the Scientists to focus on and figure out whether they are possible. These ideas are then passed to the Leader and then to the Scientists.

10.) Testing. This room is a large examination hall, with both practical and written tests taking place for promotion or enlistment. These tests are overseen by the Chairman.

The rest of these caves can be found in all bases, as they are Departments, sections of the socioty based on different scientific areas.

11.) Engineering Department. This department focuses on mechanics, making machines that help around the ZTI. They have had work on the diggers, mine shafts and the robotics of the Clone Drones.

12.) Solar and Sonics Department. This department works on experiments using light and sound, lighting the caverns and providing offensive sonic weapons as well as inter-com.

13.) Physics Department. These scientists study effects such as gravity, lunar rotation and water piping. They developed many of the Prototype's features. They work closely with the Engineering Dept.

14.) Biological Department. The first works of the Biologics Dept. were to create "Experiments", living creatures that had been biologically altered. The most infamous of these, and luckily the last, were the Yacti. They also covered most of the caves with protective vines and did some work on the first Clone Drones.

15.) Cloning. Only found in a few bases, this room contains machinery designed for Clone Drone use, and is the construction room. On average since their creation, 100 Drones are produced in total each day.

16.) Chemical and Herblore Department. This department works on potions, antidotes, poisons, concoctions, cement, explosives and other chemicals.

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current18:08, August 11, 2008Thumbnail for version as of 18:08, August 11, 2008655 × 518 (12 KB)ToaBionicle (wall | contribs){{Property|ToaBionicle}} Drawn by moi on MS Paint.

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