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This article, Ancient Magicks II, is the creative property of Chelseafan528.

Ancient Magicks II is a spellbook which can be used when the Extra Desert Treasure quest is completed. The levels required for the spells in this spellbook tend to be lower, however Extra Desert Treasure requires that you have completed the Desert Treasure quest.

NOTICE: This spellbook is unfinished! I don't have time to finish it. If you would like to help, the remaining pages are free edit and you can have the ownership of your spell page once you finish them. Thank you. --IceBolt ChelseaFan528 IceStrike

Changing spellbooks[]

To change from normal Magic to Ancient Magicks II, the player must go to the pyramid in the desert south of Al Kharid, west of Pollnivneach and north of Menaphos. You then enter the pyramid at the rear and use a Pharaoh's Sceptre with the altar. Please note that prayer points will be drained to zero when doing this.

Spells[]

Ancient Magicks II is primarily composed of combat spells. These can be better/worse than Ancient Magicks, but all are cheaper than the Shadow Barrage spell. This results in more players using these spells. All spells have similar effects to their Ancient Magicks (I) counterparts.

List of spells[]

Icon Spell Runes Notes
SmokeStrike Smoke Strike 1Mind1Fire1Air

Poisons opponent
ShadowStrike Shadow Strike 2Soul1Mind2Air

Lowers opponent's attack level.
BloodStrike Blood Strike 2Blood1Mind

Heals caster of 1/4 damage inflicted.
IceStrike Ice Strike 2Death1Mind3Water

Prevents victim from moving for 5 seconds.
SmokeBolt Smoke Bolt 1Chaos1Fire1Air

Hits up to 9 opponents, also poisons opponent
ShadowBolt Shadow Bolt 2Soul1Chaos2Air

Hits up to 9 opponents, lowers opponent's attack level.
  T Tackto Teleport 1Law4Air

Teleports to Burthorpe. Can be used in a POH Portal.
BloodBolt Blood Bolt 2Blood1Chaos

Hits up to 9 opponents, heals caster of 1/4 damage inflicted.
IceBolt Ice Bolt 2Death1Chaos3Water

Hits up to 9 opponents, prevents victims from moving for 10 seconds.
  B Bassar Teleport 1Law3Water1Air

Teleports to Taverley.
SmokeBlast Smoke Blast 1Death1Fire1Air

Poisons opponent
ShadowBlast Shadow Blast 2Soul1Death2Air

Lowers opponent's attack level.
BloodBlast Blood Blast 2Blood1Death

Heals caster of 1/4 damage inflicted.
IceBlast Ice Blast 3Death3Water

Prevents victim from moving for 15 seconds.
  P Panshim Teleport 1Law3Earth1Air

Teleports to a random place in the Wilderness.
SmokeWave Smoke Wave 1Blood1Fire1Air

Hits up to 9 opponents, also poisons opponent.
ShadowWave Shadow Wave 2Soul1Blood2Air

Hits up to 9 opponents, lowers opponent's attack level.
BloodWave Blood Wave 2Blood1Death2Air

Hits up to 9 opponents, heals caster of 1/4 damage inflicted.
IceWave Ice Wave 1Blood2Death3Water

Hits up to 9 opponents, prevents victims from moving for 30 seconds.
  B Brankort Teleport 1Law3Fire1Air

Teleports to the Abyss in the Wilderness.
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