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This article, Glyphscape/Archives, was created by Abcxyzzzz.

New Magic System[]

There are three independent prayer meters, one for each of the main gods of Runescape. In the table below, those abilities that require prayer points from a particular god will have their prayer-drain-per-second listed underneath that god's name. Those that cannot be activated by a particular god will have "N/P" listed. Certain prayers will be more prayer-point-efficient being used through certain gods than through others.

The transmutation section is now separated from the magic skill.

There are three independent ability sets (Elemental, Ancient, and Lunar). At any one time only one of these sets' abilities can be used; players must go to the Ancient and Lunar altars to switch to them or to switch back to the elemental set. There are also several other abilities that do not have staff/activation requirements. The table below lists what staff must be wielded to cast a spell.

The Elemental ability set requires the use of either a magic staff (Magic staff) or one of the elemental staves (which reduce rune requirements like in RS2) (Air staff, Water staff, Earth staff, or Fire staff). The table below lists exactly which staff type must be used. All magic staff skills can be used by those wielding any elemental staff, but the converse is not true. This ability set is focused on elemental attacks and summoning.

The Ancient ability set requires the use of an ancient staff (Ancient staff). There are several varieties of ancient staves, but they all give access to the entire Ancient ability set. This ability set is focused on unusual spells and arcane attacks.

The Lunar ability set requires the use of a lunar staff (Lunar staff). There are several varieties of lunar staves, but they all give access to the entire Lunar ability set. This ability set is focused on support spells.

Other spells require the use of a god staff. They are saradomin staff (Saradomin staff), guthix staff (Guthix staff), and zamorak staff (Zamorak staff).

These are the runes: Air rune Water rune Earth rune Fire rune Mind runeBody rune Chaos rune Death runeBlood rune Soul rune Law rune Cosmic rune Astral rune Nature rune

Magic cannot truly heal players. Any healing effect is temporary and lasts for 2 seconds x the caster's magic level (so up to a maximum of 198 seconds). Once this time runs out, the magic hitpoints disappear and the player reverts to being 'hurt'. This could potentially kill a character if the character had in that time period lost more hit points than the character had to begin with. Likewise, food cannot truly heal players. The main 'true' healing comes in the form of either the prayer or the transmutation skill.

NOTE: Blood runes are worth a bit less. All runes are further depreciated in price.

The new Magic abilities[]

___Ability___ Level Staff Runes _______________Description_______________
Gale 25 None Air rune x4, Mind rune x2 Air attack with normal max damage capped at 10 (knocks enemies backward 4 tiles).
Telekinetic Grab 26 None Law rune x1, Air rune x1 Takes an item you can see but can't reach.
Crystal Ear 27 Ancient staff Air rune x5, Body rune x1, Mind rune x5 Finds out the conversations that the target has been having.
Resist Magic 28 None Earth rune x4, Body rune x4 Increases your resistance against magic by 25% for 30 seconds.
Raise Dead 29 Magic staff Earth rune x4, Body rune x3, Mind rune x2 Animates a pile of bones into a skeleton to fight for you for 45 seconds, then destroys those bones.
Name Change 30 None Mind rune x5, Body rune x5 Changes your character's name.
Lower Resist 31 None Water rune x3, Body rune x3 Decreases target resistance against magic by 33% for 35 seconds.
Deliveries 32 Lunar staff Air rune x1, Body rune x1 Transfers target food or potion item to target allied player.
Fire Bolt 33 None Fire rune x4, Air rune x3, Mind rune x2 Fire attack with normal max damage capped at 14 (does 50% damage to enemies along the projectile's path).
Strengthen 34 Lunar staff Blood rune x2, Fire rune x6, Body rune x3 Increases target strength by 8% for 3 minutes. Does not stack with itself.
Frozen Aegis 35 Magic staff Water rune x5, Air rune x2, Body rune x4 Enemies that attack you in the next 10 seconds are slowed 50% for 9 seconds.
Healing Self 36 Magic staff Blood rune x1, Air rune x1, Body rune x2 Heals you by 100% the amount of damage you deal the next attack.
Nova 37 None Fire rune x6, Air rune x2, Body rune x2 Damages all enemies within 5 tiles of you with fire, with normal max damage capped at 8.
Acuity 38 Lunar staff Blood rune x2, Air rune x5, Body rune x4 Increases target attack, ranged, and magic by 8% for 3 minutes. Does not stack with itself.
Blood Spurt 39 Ancient staff Blood rune x4, Air rune x3, Mind rune x3 Blood attack with normal max damage capped at 12 (heals you by 25% damage dealt).
Town Portal 40 None Law rune x1, Air rune x5 Teleports you to a visited town of your choice.
Prayer Reception 41 None Blood rune x3, Mind rune x5, Body rune x5 Target player receives 25% benefits from all prayers activated by nearby allies, no stacking.
Smoke Wave 42 Ancient staff Earth rune x5, Air rune x5, Mind rune x3 Smoke attack with normal max damage capped at 14 (lowers enemies ranged by 20%; no stack).
Healing Other 43 Lunar staff Blood rune x1, Air rune x4, Body rune x1 Heals target by 100% the amount of damage target deals in the next attack.
Glacial Spike 44 None Water rune x7, Air rune x4, Mind rune x3 Water attack with normal max damage capped at 18 (slows enemies 10%; no stack).
Harden 45 Lunar staff Blood rune x2, Earth rune x3, Body rune x6 Increases target defense by 12% for 3 minutes. Does not stack with itself.
Monster Port 46 None Law rune x1, Body rune x4 Teleports you to the tile where target NPC enemy is standing.
Conveyance 47 Lunar staff Blood rune x1, Astral rune x1, Body rune x3 Transfers all buffs you have given to target ally to another target ally.
Preserve Faith 48 Lunar staff Blood rune x1, Astral rune x1, Mind rune x5 Target's prayers do not drain prayer points (with exceptions) for the next 15 seconds.
Corpse Explosion 49 Fire staff Fire rune x5, Body rune x5 Destroys target on-the-ground bones and damages up to 12 fire damage to all those within 2 tiles of it.
Dispell 50 Lunar staff Blood rune x2, Astral rune x1, Body rune x6 Removes a random negative buff from target ally or a random positive buff from target enemy.
Storm Wind 51 Air staff Air rune x7, Chaos rune x1 Air attack with normal max damage capped at 21 (knocks enemies backward 3 tiles).
Sacrificial Bond 52 Lunar staff Blood rune x3, Body rune x2 The next 3 hits dealt to target are instead dealt to you. Your defensive prayers are activated.
Blood Bath 53 Ancient staff Blood rune x8, Air rune x5, Mind rune x4 Blood attack with normal max damage capped at 16 (heals you by 25% damage dealt).
Entangle 54 None Earth rune x6, Body rune x5, Nature rune x1 Prevents target from moving for 10 seconds.
Fire Blast 55 Fire staff Fire rune x6, Air rune x4, Chaos rune x1 Fire attack with normal max damage capped at 20 (does 50% damage to enemies along the projectile's path).
Pacifism 56 Lunar staff Astral rune x2, Body rune x2, Blood rune x2 For next 30 seconds, target allied player takes 0 damage whenever his/her attack does 0 damage.
Smoke Bomb 57 Ancient staff Earth rune x7, Air rune x7, Mind rune x3 Smoke attack with normal max damage capped at 22 (lowers enemies ranged by 25%; no stack).
Swap Locations 58 None Law rune x2, Body rune x5 Teleports you to the tile where target player is standing, and that player to where you are standing.
Criticality 59 Lunar staff Astral rune x2, Body rune x2, Fire rune x4 For next 20 seconds, target allied player takes 150% damage but also deals 150% damage.
Conversion 60 Zamorak staff Cosmic rune x3, Astral rune x3, Mind rune x3 Converts all of target player's Saradomin prayer points to Zamorak ones at a 100% ratio.
Tele Town Portal 61 None Law rune x2, Air rune x3, Body rune x3 Teleports target allied player with accept aid turned on to a visited town of your choice.
All Statistics 62 Lunar staff Astral rune x3, Blood rune x1, Fire rune x2 Target allied player with accept aid turned on has 105% max stats (except hitpoint and prayer) for one minute, then 80% stats for the next three minutes.
Air Spirit 63 Air staff Astral rune x2, Water rune x12, Soul rune x1 Summons an air spirit to fight for you using Gusts for the next 60 seconds.
Meteor 64 Earth staff Earth rune x9, Air rune x4, Chaos rune x1 Earth attack with normal max damage capped at 24 (+8 disease damage over 5 seconds).
Tele Liberty 65 Lunar staff Law rune x1, Air rune x8, Mind rune x4 Removes Tele Block from target allied player or self.
Psionic Storm 66 Ancient staff Water rune x9, Air rune x4, Death rune x1 All units standing within 5 tiles of target tile take 8 magic damage per second for 6 seconds.
Dedication 67 Saradomin staff Law rune x2, Astral rune x3, Mind rune x3 Converts all of your Guthix prayer points to Saradomin ones at a 100% ratio.
Water Elemental 68 Water staff Astral rune x4, Water rune x18, Soul rune x1 Summons a water elemental to fight for you using Frozen Shards for the next 60 seconds.
Raise Archer 69 Magic staff Air rune x8, Body rune x3, Mind rune x2 Animates a pile of bones into a skeleton archer to fight for you for 45 seconds, then destroys those bones.
Repulsion 70 Ancient staff Astral rune x1, Blood rune x6, Body rune x6 Creates a ward on your tile that keeps enemies away by 8 tiles for 1 minute.
Twister 71 Air staff Air rune x9, Chaos rune x2 Air attack with normal max damage capped at 26 (knocks enemies backward 4 tiles).
Counter Summon 72 Ancient staff Blood rune x4, Astral rune x3, Law rune x1 Destroys target summon.
Tele Block 73 None Law rune x2, Air rune x7, Earth rune x7 Prevents target from teleporting for the next 2 minutes.
Maelstrom 74 Ancient staff Earth rune x9, Air rune x9, Mind rune x4 Smoke attack with normal max damage capped at 28 (lowers enemies ranged by 25%; no stack).
Transcendentalism 75 Guthix staff Cosmic rune x4, Astral rune x4, Mind rune x4 Converts all of nearby (within 2 tiles) allied players' Zamorak prayer points to Guthix ones at a 100% ratio.
Party Teleport 76 Lunar staff Law rune x3, Air rune x12, Body rune x9 Teleports you and all allies within 2 tiles to target visited city.
Spirit Missile 77 None Soul rune x4, Death rune x1 Magical attack related to the Slayer skill.
Clay Golem 78 Earth staff Astral rune x2, Earth rune x25, Soul rune x2 Summons a clay golem to fight for you using Rock Smash for the next 60 seconds.
Blood Bath 79 Ancient staff Blood rune x10, Air rune x6, Mind rune x5 Blood attack with normal max damage capped at 21 (heals you by 25% damage dealt).
Share Potion 80 Lunar staff Blood rune x4, Cosmic rune x3, Body rune x5 Shares a potion with as many nearby allied players as there are charges left.
Banking On You 81 None Mind rune x3, Air rune x3, Law rune x4 Allows target player to make unlimited transactions with the bank system.
Loss of Faith 82 Ancient staff Law rune x4, Astral rune x4, Chaos rune x4 Turns off target enemy player's prayers for 5 seconds (those with Eternity turned on will die).
Prismatic Lyre 83 None Blood rune x7, Astral rune x1, Soul rune x4 Summons or unsummons your prismatic dragon (requires My Pet Dragon quest).
Psionic Shockwave 84 Ancient staff Water rune x12, Air rune x6, Death rune x2 Water attack with normal max damage capped at 30 (slows enemies 15%; no stack).
Bind 85 None Earth rune x8, Body rune x6, Law rune x1 Prevents target from moving for 16 seconds.
Fire Infernal 86 Fire staff Death rune x3, Fire rune x40, Soul rune x4 Summons a fire infernal to fight for you using Fire Bolt for the next 60 seconds.
Crystalline Aegis 87 Water staff Water rune x9, Astral rune x2, Body rune x7 Enemies that attack you in the next 15 seconds are slowed 75% for 12 seconds.
Runic Capacity 88 None Earth rune x2, Nature rune x1, Body rune x2 Stacks of runes doesn't take up an inventory slot. Deactivates after depositing the stack.
Prismatic Ire 89 Ancient staff Water rune x9, Air rune x9, Fire rune x9 Magical attack with normal max damage capped at 34 (lowers enemies ranged by 25%; no stack).
Decrepify 90 None Earth rune x7, Death rune x2, Body rune x7 Reduces target defense, strength, attack, ranged, and magic by 15% for 2 minutes. Does not stack with itself or the other curses.
Crystal Vision 91 Ancient staff Astral rune x6, Body rune x6, Earth rune x6 Finds out what target friended player has done and been to for the last 24 hours.
Hallucination 92 Earth staff Astral rune x6, Blood rune x9, Soul rune x6 Creates a hallucination of yourself that can distract but not harm enemies for 60 seconds.
Mute 93 None Astral rune x6, Body rune x5, Air rune x5 Mutes target player for 5 minutes.
Lightning Bolt 94 Fire staff Fire rune x15, Death rune x3, Mind rune x6 Fire attack with normal max damage capped at 35 (does 50% damage to enemies along the projectile's path).
Defensive Matrix 95 Lunar staff Water rune x10, Body rune x7, Blood rune x3 Target allied player becomes invulnerable to damage attacks for 20 seconds.
The Gender Gap 96 None Soul rune x14, Body rune x14, Mind rune x14, Nature rune x14 Target player with accept aid turned on switches gender.
Fissure of Guthix 97 Guthix staff Earth rune x9, Death rune x3, Nature rune x5, , Body rune x9 Creates a 2x2 chasm around target tile which swallows those trying to cross it.
Gavel of Saradomin 98 Saradomin staff Air rune x9, Soul rune x3, Astral rune x5, , Mind rune x9 Kills target enemy that has recently made a kill.
Flames of Zamorak 99 Zamorak staff Fire rune x9, Cosmic rune x3, Chaos rune x5, , Blood rune x9 Creates 6 flame tiles in your wake that kill any trying to pass through them.

Transmutation[]

Transmutation as distinct from the Magic skill focuses on non-combat special abilities. It relies on the magic staff (Magic staff), fire staff (Fire staff), nature staff (Nature2 staff), alchemic staff (Alchemic staff) and the god staves (Saradomin staff, Guthix staff, Zamorak staff).


All new Transmutation abilities[]

___Ability___ Level Staff ______Runes______ _________Description_________
Bones to Bananas 1 None Nature rune x1, Earth rune x1 Converts all held bones into bananas.
Burn Relief 3 Magic staff Body rune x3, Water rune x2, 6 gp 1 Relief: Fixes up user's burns.
Preservation Potion 5 Magic staff Nature rune x1, Blood rune x1, 40 gp 1 Potion: Extends magic healing duration 25%.
Freeze Relief 7 Magic staff Body rune x3, Fire rune x4, 12 gp 1 Relief: Thaws user.
Consumption Potion 9 Magic staff Nature rune x1, Blood rune x2, 60 gp 1 Potion: Extends food healing duration 33%.
Decompose Staff 11 Nature2 staff Nature rune x1, Earth rune x2, Chaos rune x1 Converts an elemental staff to a magic staff for 10 minutes.
Antidote Type 1 13 Nature2 staff Nature rune x1, Death rune x1, 10 gp 1 Antidote: Reduces poison 33%.
Stamina Regenerant 15 Magic staff Blood rune x1, Body rune x3, Water rune x2, 32 gp 1 Regenerant: For next 120 seconds, running does not use stamina.
Enchant Level 1 17 Fire staff Cosmic rune x1, Fire rune x5, 200 gp Enchants level 1 jewelry and bolts.
Minor Tonic 19 Nature2 staff Nature rune x1, Body rune x3, 15 gp 1 Tonic: Recovers 3 hp.
Enchant Clothing 21 Alchemic staff Cosmic rune x1, Law rune x1, Mind rune x1, 25 gp Enchants mage robes, hats, and gowns.
Switch Runes 23 None Nature rune x1, Earth rune x6, Chaos rune x1 Converts a specified amount of one type of rune into a lower grade type at a 60% ratio.
Hammer Make 25 Alchemic staff Earth rune x2, Fire rune x2 Turns an object into a hammer.
Pick Make 27 Alchemic staff Earth rune x2, Nature rune x1 Turns an object into a pick.
Chisel Make 29 Alchemic staff Fire rune x3, Cosmic rune x1 Turns an object into a chisel.
Crude Alchemy 31 Alchemic staff Nature rune x1, Fire rune x3 Turns an item into 40% its value in gold.
Enchant Level 2 33 Fire staff Cosmic rune x2, Fire rune x5, Earth rune x2, 320 gp Enchants level 2 jewelry and bolts.
Indulgences 35 Saradomin staff Cosmic rune x3, Astral rune x3, 350 gp Immediately recovers 45 saradomin prayer points without having to spend time at an altar.
Light Tonic 37 Nature2 staff Nature rune x3, Body rune x6, Blood rune x4, 45 gp 1 Tonic: Recovers 7 hp.
Dye 39 Nature2 staff Nature rune x3, Water rune x3, Body rune x3, 25 gp Creates a bottle of dye.
Antidote Type 2 41 Nature2 staff Nature rune x1, Death rune x1, Blood rune x1, Sapphire x1, 40 gp 1 Antidote: Reduces poison 66%.
Cook Food 43 Nature2 staff Nature rune x1, Fire rune x2 Cooks food that requires a range, without a range.
Enchant Staff 45 Nature2 staff Law rune x3, Fire rune x6, Sapphire x1, 110 gp Turns a staff into a magic staff.
Tranquility 47 Guthix staff Nature rune x4, Earth rune x10, 400 gp Immediately recovers 50 guthix prayer points without having to spend time at an altar.
Enchant Level 3 49 Fire staff Cosmic rune x3, Fire rune x7, Earth rune x4, 460 gp Enchants level 3 jewelry and bolts.
Medium Tonic 51 Nature2 staff Nature rune x5, Body rune x11, Blood rune x9, Sapphire x1, 75 gp 1 Tonic: Recovers 12 hp.
Liquids to Water 53 Nature2 staff Nature rune x1, Water rune x4, Earth rune x2 Turns all held liquids into water.
Blood Pact 55 Zamorak staff Cosmic rune x4, Blood rune x12, 450 gp Immediately recovers 55 zamorak prayer points without having to spend time at an altar.
Superheat Item 57 Nature2 staff Nature rune x1, Fire rune x4 Smelts items without a furnace.
Bracelet Empower 59 Alchemic staff Cosmic rune x2, Law rune x1, Fire rune x2, 50 gp Powers a bracelet.
Amulet Empower 61 Alchemic staff Cosmic rune x3, Law rune x1, Fire rune x3, 70 gp Powers an amulet.
Greater Tonic 63 Nature2 staff Nature rune x8, Body rune x15, Blood rune x12, Emerald x1, 135 gp 1 Tonic: Recovers 20 hp.
Enchant Level 4 65 Fire staff Cosmic rune x4, Fire rune x10, Earth rune x6, 600 gp Enchants level 4 jewelry and bolts.
Refined Alchemy 67 Alchemic staff Nature rune x1, Fire rune x5 Turns an item into 90% its value in gold.
Antidote Type 3 69 Nature2 staff Nature rune x2, Death rune x2, Blood rune x2, Emerald x1, 90 gp 1 Antidote: Reduces poison 100%.
Superior Switch Runes 71 None Nature rune x3, Earth rune x7, Chaos rune x2 Converts a specified amount of one type of rune into a lower grade type at a 100% ratio.
Tiara Empower 73 Alchemic staff Astral rune x5, Law rune x2, Mind rune x4, 90 gp Powers a tiara.
Super Tonic 75 Nature2 staff Nature rune x11, Body rune x23, Blood rune x17, Law rune x2, Ruby x1, 240 gp 1 Tonic: Recovers 36 hp.
Stretching Potion 77 Nature2 staff Nature rune x1, Body rune x5, Blood rune x4, Ruby x1, 120 gp 1 Potion: Stretches hitpoint loss from temporary protection over 3 minutes.
Superior Alchemy 79 Alchemic staff Nature rune x1, Fire rune x7 Turns an item into 120% its value in gold.
Enchant Level 5 81 Fire staff Cosmic rune x5, Fire rune x15, Earth rune x9, 800 gp Enchants level 5 jewelry and bolts.
Enchant Orb 83 Nature2 staff Cosmic rune x4, Astral rune x4, Law rune x4, Cut red topaz x1, 500 gp Enchants an air, water, earth, or fire orb.
Full Restoration 85 Nature2 staff Nature rune x3, Death rune x3, Blood rune x3, Ruby x1, 130 gp 1 Restoration: Acts as antidote, burn cure, stamina potion, and thaw, delayed 20 seconds.
Convert Gem 87 Alchemic staff Cosmic rune x3, Nature rune x3, Law rune x1, Cut red topaz x2, 100 gp Converts a gem to one of the lower tier.
Portal Scroll 89 Nature2 staff Air rune x4, Astral rune x4, Law rune x4, Emerald x1, 300 gp Creates a portal scroll linking two cities that you can use repeatedly.
Blood Drainer 91 Alchemic staff Nature rune x5, Body rune x8, Mind rune x8, Emerald x1, Sapphire x2, 160 gp 1 Drainer: Over the next 30 seconds, you gain 40% of the damage you inflict on enemies as nontemporary hitpoints.
Rejuvenation 93 Nature2 staff Nature rune x13, Body rune x23, Mind rune x15, Blood rune x12, Law rune x3, Diamond x1, 560 gp 1 Rejuvenation: Recovers 36 hp, acts as antidote, burn cure, stamina potion, and thaw.
Masterful Alchemy 95 Alchemic staff Nature rune x1, Fire rune x9 Turns an item into 160% its value in gold.
Enchant Level 6 97 Fire staff Cosmic rune x6, Fire rune x22, Earth rune x13, 1050 gp Enchants level 6 jewelry and bolts.
Guthix Trim Blessings 99 Guthix staff Earth rune x18, Death rune x6, Nature rune x10, Body rune x18, Emerald x5, 10,000 gp Turns (t) trimmed armor into guthix trimmed armor.
Zamorak Trim Blessings 99 Zamorak staff Fire rune x18, Cosmic rune x6, Chaos rune x10, Blood rune x18, Ruby x5, 10,000 gp Turns (t) trimmed armor into zamorak trimmed armor.
Saradomin Trim Blessings 99 Saradomin staff Air rune x18, Soul rune x6, Astral rune x10, Mind rune x18, Diamond x5, 10,000 gp Turns (t) trimmed armor into saradomin trimmed armor.

Herblore[]

Here is a list of the various herbs of RS3. Most of them are far cheaper individually than those in RS2, the products require significantly more herbs.

Herblist2

The same herb provides leaves but might also provide flowers, fruits, and/or tubers. These have different functions in different potions. These have been listed with the most valuable herbs on the right and the least valuable on the left, with all others in between.


The new Herblore abilities[]

Potions

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