This article, Glyphscape/Archives, was created by Abcxyzzzz.
New Magic System[]
There are three independent prayer meters, one for each of the main gods of Runescape. In the table below, those abilities that require prayer points from a particular god will have their prayer-drain-per-second listed underneath that god's name. Those that cannot be activated by a particular god will have "N/P" listed. Certain prayers will be more prayer-point-efficient being used through certain gods than through others.
The transmutation section is now separated from the magic skill.
There are three independent ability sets (Elemental, Ancient, and Lunar). At any one time only one of these sets' abilities can be used; players must go to the Ancient and Lunar altars to switch to them or to switch back to the elemental set. There are also several other abilities that do not have staff/activation requirements. The table below lists what staff must be wielded to cast a spell.
The Elemental ability set requires the use of either a magic staff () or one of the elemental staves (which reduce rune requirements like in RS2) (, , , or ). The table below lists exactly which staff type must be used. All magic staff skills can be used by those wielding any elemental staff, but the converse is not true. This ability set is focused on elemental attacks and summoning.
The Ancient ability set requires the use of an ancient staff (). There are several varieties of ancient staves, but they all give access to the entire Ancient ability set. This ability set is focused on unusual spells and arcane attacks.
The Lunar ability set requires the use of a lunar staff (). There are several varieties of lunar staves, but they all give access to the entire Lunar ability set. This ability set is focused on support spells.
Other spells require the use of a god staff. They are saradomin staff (), guthix staff (), and zamorak staff ().
Magic cannot truly heal players. Any healing effect is temporary and lasts for 2 seconds x the caster's magic level (so up to a maximum of 198 seconds). Once this time runs out, the magic hitpoints disappear and the player reverts to being 'hurt'. This could potentially kill a character if the character had in that time period lost more hit points than the character had to begin with. Likewise, food cannot truly heal players. The main 'true' healing comes in the form of either the prayer or the transmutation skill.
NOTE: Blood runes are worth a bit less. All runes are further depreciated in price.
The new Magic abilities[]
___Ability___ | Level | Staff | Runes | _______________Description_______________ |
---|---|---|---|---|
Gale | 25 | None | x4, x2 | Air attack with normal max damage capped at 10 (knocks enemies backward 4 tiles). |
Telekinetic Grab | 26 | None | x1, x1 | Takes an item you can see but can't reach. |
Crystal Ear | 27 | x5, x1, x5 | Finds out the conversations that the target has been having. | |
Resist Magic | 28 | None | x4, x4 | Increases your resistance against magic by 25% for 30 seconds. |
Raise Dead | 29 | x4, x3, x2 | Animates a pile of bones into a skeleton to fight for you for 45 seconds, then destroys those bones. | |
Name Change | 30 | None | x5, x5 | Changes your character's name. |
Lower Resist | 31 | None | x3, x3 | Decreases target resistance against magic by 33% for 35 seconds. |
Deliveries | 32 | x1, x1 | Transfers target food or potion item to target allied player. | |
Fire Bolt | 33 | None | x4, x3, x2 | Fire attack with normal max damage capped at 14 (does 50% damage to enemies along the projectile's path). |
Strengthen | 34 | x2, x6, x3 | Increases target strength by 8% for 3 minutes. Does not stack with itself. | |
Frozen Aegis | 35 | x5, x2, x4 | Enemies that attack you in the next 10 seconds are slowed 50% for 9 seconds. | |
Healing Self | 36 | x1, x1, x2 | Heals you by 100% the amount of damage you deal the next attack. | |
Nova | 37 | None | x6, x2, x2 | Damages all enemies within 5 tiles of you with fire, with normal max damage capped at 8. |
Acuity | 38 | x2, x5, x4 | Increases target attack, ranged, and magic by 8% for 3 minutes. Does not stack with itself. | |
Blood Spurt | 39 | x4, x3, x3 | Blood attack with normal max damage capped at 12 (heals you by 25% damage dealt). | |
Town Portal | 40 | None | x1, x5 | Teleports you to a visited town of your choice. |
Prayer Reception | 41 | None | x3, x5, x5 | Target player receives 25% benefits from all prayers activated by nearby allies, no stacking. |
Smoke Wave | 42 | x5, x5, x3 | Smoke attack with normal max damage capped at 14 (lowers enemies ranged by 20%; no stack). | |
Healing Other | 43 | x1, x4, x1 | Heals target by 100% the amount of damage target deals in the next attack. | |
Glacial Spike | 44 | None | x7, x4, x3 | Water attack with normal max damage capped at 18 (slows enemies 10%; no stack). |
Harden | 45 | x2, x3, x6 | Increases target defense by 12% for 3 minutes. Does not stack with itself. | |
Monster Port | 46 | None | x1, x4 | Teleports you to the tile where target NPC enemy is standing. |
Conveyance | 47 | x1, x1, x3 | Transfers all buffs you have given to target ally to another target ally. | |
Preserve Faith | 48 | x1, x1, x5 | Target's prayers do not drain prayer points (with exceptions) for the next 15 seconds. | |
Corpse Explosion | 49 | x5, x5 | Destroys target on-the-ground bones and damages up to 12 fire damage to all those within 2 tiles of it. | |
Dispell | 50 | x2, x1, x6 | Removes a random negative buff from target ally or a random positive buff from target enemy. | |
Storm Wind | 51 | x7, x1 | Air attack with normal max damage capped at 21 (knocks enemies backward 3 tiles). | |
Sacrificial Bond | 52 | x3, x2 | The next 3 hits dealt to target are instead dealt to you. Your defensive prayers are activated. | |
Blood Bath | 53 | x8, x5, x4 | Blood attack with normal max damage capped at 16 (heals you by 25% damage dealt). | |
Entangle | 54 | None | x6, x5, x1 | Prevents target from moving for 10 seconds. |
Fire Blast | 55 | x6, x4, x1 | Fire attack with normal max damage capped at 20 (does 50% damage to enemies along the projectile's path). | |
Pacifism | 56 | x2, x2, x2 | For next 30 seconds, target allied player takes 0 damage whenever his/her attack does 0 damage. | |
Smoke Bomb | 57 | x7, x7, x3 | Smoke attack with normal max damage capped at 22 (lowers enemies ranged by 25%; no stack). | |
Swap Locations | 58 | None | x2, x5 | Teleports you to the tile where target player is standing, and that player to where you are standing. |
Criticality | 59 | x2, x2, x4 | For next 20 seconds, target allied player takes 150% damage but also deals 150% damage. | |
Conversion | 60 | x3, x3, x3 | Converts all of target player's Saradomin prayer points to Zamorak ones at a 100% ratio. | |
Tele Town Portal | 61 | None | x2, x3, x3 | Teleports target allied player with accept aid turned on to a visited town of your choice. |
All Statistics | 62 | x3, x1, x2 | Target allied player with accept aid turned on has 105% max stats (except hitpoint and prayer) for one minute, then 80% stats for the next three minutes. | |
Air Spirit | 63 | x2, x12, x1 | Summons an air spirit to fight for you using Gusts for the next 60 seconds. | |
Meteor | 64 | x9, x4, x1 | Earth attack with normal max damage capped at 24 (+8 disease damage over 5 seconds). | |
Tele Liberty | 65 | x1, x8, x4 | Removes Tele Block from target allied player or self. | |
Psionic Storm | 66 | x9, x4, x1 | All units standing within 5 tiles of target tile take 8 magic damage per second for 6 seconds. | |
Dedication | 67 | x2, x3, x3 | Converts all of your Guthix prayer points to Saradomin ones at a 100% ratio. | |
Water Elemental | 68 | x4, x18, x1 | Summons a water elemental to fight for you using Frozen Shards for the next 60 seconds. | |
Raise Archer | 69 | x8, x3, x2 | Animates a pile of bones into a skeleton archer to fight for you for 45 seconds, then destroys those bones. | |
Repulsion | 70 | x1, x6, x6 | Creates a ward on your tile that keeps enemies away by 8 tiles for 1 minute. | |
Twister | 71 | x9, x2 | Air attack with normal max damage capped at 26 (knocks enemies backward 4 tiles). | |
Counter Summon | 72 | x4, x3, x1 | Destroys target summon. | |
Tele Block | 73 | None | x2, x7, x7 | Prevents target from teleporting for the next 2 minutes. |
Maelstrom | 74 | x9, x9, x4 | Smoke attack with normal max damage capped at 28 (lowers enemies ranged by 25%; no stack). | |
Transcendentalism | 75 | x4, x4, x4 | Converts all of nearby (within 2 tiles) allied players' Zamorak prayer points to Guthix ones at a 100% ratio. | |
Party Teleport | 76 | x3, x12, x9 | Teleports you and all allies within 2 tiles to target visited city. | |
Spirit Missile | 77 | None | x4, x1 | Magical attack related to the Slayer skill. |
Clay Golem | 78 | x2, x25, x2 | Summons a clay golem to fight for you using Rock Smash for the next 60 seconds. | |
Blood Bath | 79 | x10, x6, x5 | Blood attack with normal max damage capped at 21 (heals you by 25% damage dealt). | |
Share Potion | 80 | x4, x3, x5 | Shares a potion with as many nearby allied players as there are charges left. | |
Banking On You | 81 | None | x3, x3, x4 | Allows target player to make unlimited transactions with the bank system. |
Loss of Faith | 82 | x4, x4, x4 | Turns off target enemy player's prayers for 5 seconds (those with Eternity turned on will die). | |
Prismatic Lyre | 83 | None | x7, x1, x4 | Summons or unsummons your prismatic dragon (requires My Pet Dragon quest). |
Psionic Shockwave | 84 | x12, x6, x2 | Water attack with normal max damage capped at 30 (slows enemies 15%; no stack). | |
Bind | 85 | None | x8, x6, x1 | Prevents target from moving for 16 seconds. |
Fire Infernal | 86 | x3, x40, x4 | Summons a fire infernal to fight for you using Fire Bolt for the next 60 seconds. | |
Crystalline Aegis | 87 | x9, x2, x7 | Enemies that attack you in the next 15 seconds are slowed 75% for 12 seconds. | |
Runic Capacity | 88 | None | x2, x1, x2 | Stacks of runes doesn't take up an inventory slot. Deactivates after depositing the stack. |
Prismatic Ire | 89 | x9, x9, x9 | Magical attack with normal max damage capped at 34 (lowers enemies ranged by 25%; no stack). | |
Decrepify | 90 | None | x7, x2, x7 | Reduces target defense, strength, attack, ranged, and magic by 15% for 2 minutes. Does not stack with itself or the other curses. |
Crystal Vision | 91 | x6, x6, x6 | Finds out what target friended player has done and been to for the last 24 hours. | |
Hallucination | 92 | x6, x9, x6 | Creates a hallucination of yourself that can distract but not harm enemies for 60 seconds. | |
Mute | 93 | None | x6, x5, x5 | Mutes target player for 5 minutes. |
Lightning Bolt | 94 | x15, x3, x6 | Fire attack with normal max damage capped at 35 (does 50% damage to enemies along the projectile's path). | |
Defensive Matrix | 95 | x10, x7, x3 | Target allied player becomes invulnerable to damage attacks for 20 seconds. | |
The Gender Gap | 96 | None | x14, x14, x14, x14 | Target player with accept aid turned on switches gender. |
Fissure of Guthix | 97 | x9, x3, x5, , x9 | Creates a 2x2 chasm around target tile which swallows those trying to cross it. | |
Gavel of Saradomin | 98 | x9, x3, x5, , x9 | Kills target enemy that has recently made a kill. | |
Flames of Zamorak | 99 | x9, x3, x5, , x9 | Creates 6 flame tiles in your wake that kill any trying to pass through them. |
Transmutation[]
Transmutation as distinct from the Magic skill focuses on non-combat special abilities. It relies on the magic staff (), fire staff (), nature staff (), alchemic staff () and the god staves (, , ).
All new Transmutation abilities[]
Herblore[]
Here is a list of the various herbs of RS3. Most of them are far cheaper individually than those in RS2, the products require significantly more herbs.
The same herb provides leaves but might also provide flowers, fruits, and/or tubers. These have different functions in different potions. These have been listed with the most valuable herbs on the right and the least valuable on the left, with all others in between.