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This is a New Venture article.
This article is part of the New Venture project and should link directly to the Main Article.

This article, Eastern Skills, was created by Superscientist.

Construction
This article is currently in the middle of an expansion or major revamping.
The information contained within should not be considered fully accurate and/or complete.


With the introduction of the Eastern Realms, massive updates were made to a variety of skills. Most of these updates are centered around new high-level content. The most notable addition was to Smithing, which received a complete overhaul with the east's release.

Construction[]

Dragon Lecterns[]

Following the Sorcerers of the East quest, dragon lecterns can now be constructed in players' houses. There are no oak dragon lecterns but there are teak and mahogany. Teak can be made at 60 Construction (the quest requirement) with two teak planks for 180 xp. It can be used to make teleport tablets for Tokaji, Ganpon, Assikai, the Sorcerers' Tower and the Outpost and an enchant robes tablet. These tablets require 1 soft clay, the runes needed to cast the spell and the levels needed to cast the spell. The tablets allow the spell to be cast without the need for runes by simply breaking them.

The mahogany lectern requires 67 Construction, 2 mahogany planks and 1 gold leaf to build and gives 580xp upon completion. It can be used to make Shikado teleport tablets and a level 7 enchant tablet, as well as all the other tablets from the teak lectern. These are made in the same way as the other tablets with all the same requirements.

Eastern Teleport Portals[]

Six extra locations for the Portal Chamber were added with the Eastern Spellbook. They lead to Tokaji, Ganpon, Shikado, Assikai, the Sorcerers' Tower and the Outpost respectively. To construct a portal, the player first needs a centrepiece and a wooden portal frame. They can then direct the portal using 100x the runes needed to cast the teleport spells. The equivalent Magic level to cast these spells and being on the Eastern Spellbook is also required.

Defence[]

Aside from all the new monsters to train on, the most major update to Defence was the addition of many new melee, ranged and mage armours as well as changes to many existing styles of equipment. The levels needed for all the armour are shown in the table below, with new types in italics:

Level Name
Melee Ranged Magic
1 Bronze Leather Wizard
5 Iron Hardleather Elemental
10 Steel Studded leather Druidic
15 Black Frogleather Mind
20 Mithril Snakeskin Combat
30 Adamant Green dragonhide Body
40 Rune Blue dragonhide Mystic
50 Granite Red dragonhide Infinity
55 Battalion Rogue Magi
60 Dragon Black dragonhide Battle
65 Third Age Third Age Third Age
70 Barrows Barrows Barrows
75 Ancient Warriors' Ancient Warriors' Ancient Warriors'
80 Samurai Bamboo Silk
85 Dark Crystal Dark Hide Dark Elven
90 Augmented Arachnid Accursed
95 Titanium Ancient dragonhide
99 Stygium Abyssal Daedalean

Mining[]

To match the smithing upgrade, the levels required to mine different types of ore were altered, as well as the xp received:

  • Bronze - 1
  • Iron - 10
  • Coal - 20
  • Mithril - 30
  • Adamant - 50
  • Rune - 60
  • Raw Steel - 70
  • Titanium - 80
  • Stygium - 90

Smithing[]

Smithing was the most upgraded skill. The levels required to smith most items were changed, along with the experience received. As the levels changed so did the stats of the equipment. The most basic change was to alter the level at which different types of bar could be smithed. Gold, 'perfect' gold, silver, blurite, elemental and bronze were not changed, although bronze is included as it is one of the main metals used to make armour. The experience received for smelting and smithing bars has been increased to match the new level requirements, which are shown in the table below:

Metal Level Ores Bars per trip Notes
Bronze 1 Copper and Tin 14 This is the lowest level metal and was not changed
Iron 10 Iron 14-24 (without ring of forging) Variable success rate (50-80% - see here)
Steel 20 1 Iron and 1 Coal 14 Amount of coal was reduced to allow smithing black equipment
Black 30 1 Iron, 2 Coal 9 Can only be smithed after completing Back in Black
Mithril 40 1 Mithril, 4 Coal 5 None
Adamant 50 1 Adamant, 6 Coal 4 None
Rune 60 1 Rune, 8 Coal 3 Highest level free bar
Samurai (Steel Plates) 70 2 Raw Steel 9 Can only be made after Ak-Haranu's Students
Titanium 75 1 Titanium, 10 Chemical Powder (requires salt and 'Occult Machinery') 2 Can only be made after Deadly East
Stygium 85 1 Stygium, 12 Coal 12 Can only be made after End of the East

To match the new levels needed for each of the bars, the levels required to smith certain types of equipment were changed to fit around them. At least one new piece of equipment is unlocked every level but, as some metals overlap, sometimes more may be unlocked simultaneously. Samurai equipment is unlocked over 7 levels (see here for more info). The number of bars required to smith each piece of equipment has not changed but the xp received, value and stats have in order to reflect the new levels. The smithing level required for each piece of equipment is given in the tables below. Note that Raw Steel cannot be used to make regular Steel items.:

Metal Dagger Hatchet Mace Medium Helm Bolts Shortsword Dart Tips Nails Arrowtips Pickaxe Scimitar Spear/Hasta Crossbow Limbs Longsword Throwing Knife Full Helm Katana
Bronze 1 1 2 3 3 4 4 5 5 6 7 7 8 8 9 10 13
Iron 10 10 11 12 12 13 13 14 14 15 16 16 17 17 18 19 23
Steel 20 20 21 22 22 23 23 24 24 25 26 26 27 27 28 29 33
Black 30 30 31 32 32 33 33 34 34 35 36 36 37 37 38 39 43
Mithril 40 40 41 42 42 43 43 44 44 45 46 46 47 47 48 49 53
Adamant 50 50 51 52 52 53 53 54 54 55 56 56 57 57 58 59 63
Rune 60 60 61 62 62 63 63 64 64 65 66 66 67 67 68 69 73
Samurai (Steel Plate) n/a n/a n/a 70 n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a n/a 71 83
Titanium 75 75 76 77 77 78 78 79 79 80 81 81 82 82 83 84 93
Stygium 85 85 86 87 87 88 88 89 89 90 91 91 92 92 93 94 103
Metal Square Shield Warhammer Battleaxe Chainbody Kiteshield Claws Two-Handed Sword Platelegs/Plateskirt Platebody
Bronze 11 11 12 13 13 14 14 15 15
Iron 20 20 21 22 22 23 23 24 25
Steel 30 30 31 32 32 33 33 34 35
Black 40 40 41 42 42 43 43 44 45
Mithril 50 50 51 52 52 53 53 54 55
Adamant 60 60 61 62 62 63 63 64 65
Rune 70 70 71 72 72 73 73 74 75
Samurai (Steel Plate) 72 n/a n/a 73 74 n/a n/a 75 76
Titanium 85 85 86 87 87 88 88 89 90
Stygium 95 95 96 96 97 97 98 98 99

Attack[]

Attack introduced a new weapon: katanas. Katanas are new weapons that are faster than scimitars and fast as throwing knifes. Katanas are members-only and weapons above rune requires Deadly East to wield. It's confirmed that there is going to be no white, dragon or granite katana.

Metal Attack Level Max Hit Special Attacks
Bronze 2 70 None
Iron 2 90 None
Steel 6 110 None
Black 12 130 None
Mithril 21 160 None
Adamant 31 240 None
Rune 41 280 Special: Arts of the East. Stuns your opponent and deals a second hit.
Samurai 70 370 Can be worn after Deadly East. Special: Warrior's Honour. Jumps behind your opponent, and they will not notice you for 5 seconds.
Titanium 95 460 Can be worn after Deadly East. Special: Metal Screech. A pole will appear and you will whack it, causing the opponent to be paralyzed for 5 seconds.
Stygium 105 720 Can be worn after End of the East. Special: Dragon Wrath of the Great Heavens. The next hit, the damage you would normal receive, will instead be the damage your opponent will receive when you strike back.


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