This article, Divine simulacrum III, was created by Quilafa.

Divine simulacrum III
File:Divine simulacrum III.png
Members Yes
Quest item No
Tradeable No
Equipable No
Stackable No
Value 20,000 coins
High alch 12,000 coins
Low alch 8,000 coins
Destroy You will have to create another to get this object back. Divine locations can only be created once per day.
On death Unknown edit
Store price Not sold
Examine Place this to gather energy and divination rewards. Others may use your simulacrum. Harvesting requires a Divination level of 93 or more.
Weight 0.5 kg
Divine Sim III
The Divine simulacrum III is a divine location that can be created at level 97 Divination, using 100 elder energy. Completing the quest Childeren of Mah is required to create it, but not to harvest from it. It can be harvested by anyone with a Divination level of 93 or higher for Elder energy, luminous energy, and incandescent energy. Players can also receive portents of restoration IX, portents of restoration X, signs of the porter VI, signs of life, and portents of item protection and rarely any of the elder signs.

If anyone other than the owner harvests it, the owner is awarded with various signs, portents, and energy the simulacrum offers.

When harvesting from the simulacrum, a player will always receive energy (not including elder), and has a chance to receive a secondary product (elder energies, portents, or signs). The secondary product will not count towards your daily limit, and will not reward additional experience.

Just like every other divine location, players can only craft one of these per day. Boosts cannot be used to gather from the simulacrum.